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teardown turns a machine explanation into an offline 3D page you can take apart

teardown is a Claude Code skill for building interactive machine simulators. It bundles the result, including Three.js and fonts, into one offline HTML file.

Clockwork automaton of Chris Pirillo: he lifts the casing off a small machine on his bench so its parts float apart in an exploded spray around it
Illustration: LockerGnome

A diagram stops being enough just when you want to pull one piece out. teardown’s README describes a generated 3D page with a running machine, numerical panels, disassembly controls and an automatic tour.

The project includes engine, aircraft and walking-machine examples. The README describes the build output as “one HTML file, three.js and fonts inlined.” A separate capture script renders 60 fps MP4; the sound pipeline masters to −14 LUFS.

Getting there still takes a coding environment. The README calls for Node 20 or newer, Chromium through Playwright, and additional tools for video and sound. The project is MIT-licensed; using Claude Code remains a separate requirement. A free skill does not make the model work free.

The next useful tour will be the one that makes a hidden mechanism easier to question, with enough documentation beside it to check the answer.

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